Worldbuilding Resource Round-Up

Today I have a round-up of worldbuilding resources for you guys that I’d intended to post last month and ended up replacing with a post on info-dumping. Hopefully these resources are helpful. :)

General Worldbuilding Resources

How to Use Multiple Tiers to Worldbuild Effectively by Hope Ann at Kingdom Pen

Worldbuilding Bible Template by Ellen at Ellen Brock

5 Common Worldbuilding Mistakes and How to Correct Them by Naomi at Kingdom Pen

5 Ways to World-Build by Vicki at NaNoWriMo

80 Questions for Worldbuilding by Alyssa at Alyssa Hollingsworth

Fantasy Worldbuilding Questions by Patricia C. Wrede at Science Fiction & Fantasy Writers of America

World Building 101 by Ruthanne at The Write Practice

The 5 Keys to Seamless Worldbuilding by J.S. Morin at J.S. Morin

7 Worldbuilding Tropes Science Fiction and Fantasy Need to Stop Using by James at Gizmodo

An Introduction to World-Building by Kristen at Well-Storied

Writing Fantasy to Explore Worldview by R.M. Archer at Scribes & Archers (along with the following in this section)

Deciding the Foundational Truth of Your World

Worldbuilding for a First Draft

Worldbuilding on a Small Scale

How to Approach Worldbuilding as Problem-Solving

Defining the Purpose of a World

Sanderson’s Third Law: When Should You Create a New World?

Worldbuilding Checklist: The Basics

50 Worldbuilding Prompts

Geography & Maps

How Geography Helps Writers with Worldbuilding by Hannah at Hanashlyn

Fictional Ecosystems for Fantasy Worldbuilding by Tina at HobbyLark

Practical Steps to a Rewarding Fantasy Map by Tineke at One Year Adventure Novel

World Building Tips: Mapmaking by Gabrielle at Write For the King

Worldbuilding By Map by Jonathan at Fantastic Maps

World Building Considerations: Maps at Reference for Writers

Creating a Map for Your World, Part 2: Adding the Details by Jill at Go Teen Writers

To Create a World: Part 1: The Map by Hannah at Ink Blots and Coffee Stains

Discovering Your World: Fantasy Map-Making by R.M. Archer at Scribes & Archers (along with the following)

Discovering Your World: How Regions and Landscape Affect Culture

Species

Creating and Characterizing Fantasy Races by Kaylie (guest poster) at Write for the King

3 Steps for Creating Realistic Fantasy Races and Creatures by Kaitlin at Ink and Quills

Worldbuilding: Animals (And Monsters) by J.S. Morin at J.S. Morin

Questions to Ask when Creating Fictional Creatures by Melissa at Quill Pen Writer

Worldbuilding: Wildlife by R.M. Archer at Scribes & Archers (along with the following)

Discovering Your World: Developing Fantasy Races

Culture

On Dothraki and House Elves: Developing Fantasy Cultures by Hannah at Dan Koboldt (This whole site is a great worldbuilding resource, so you should have a look around.)

World Building: Having a Cultural Focus by Gabrielle at Write for the King

World Building: Using a Base Culture by Gabrielle at Write for the King

The 5 Minute Shortcut to Creating Cultures by J.S. Morin at J.S. Morin

Worldbuilding: Government by J.S. Morin at J.S. Morin

Creating a Fantasy Culture by Athelas at Red Lettering

Questions to Ask When Creating a Fantasy Religion by Melissa at Quill Pen Writer

Why Cultural Worldview in Fantasy is Important by R.M. Archer at Scribes & Archers (along with the following)

Elements of Culture for Worldbuilding

How to Write About Converging Cultures

(I have many more posts on various aspects of culture-building, which you can find here.)

Magic

Creating a Fantasy Magic System by Jason at Write Good Books

Questions to Ask When Creating Magical Worlds by Melissa at Quill Pen Writer

Storyworld Building: Types of Magic by Jill at Go Teen Writers

Know How Your Magic Works by Jessica at Mythcreants

How to Create a Believable Magic System by Atsiko at Atsiko’s Chimney

Designing Realistic Magic Academies by Hannah at Dan Koboldt

How to Create a Rational Magic System by Chris at Mythcreants

What Are Sanderson’s Laws of Magic? by Brandon Sanderson at Dragonsteel (at least, the individual Law articles are at Dragonsteel)

Discovering Your World: Technology and Magic by R.M. Archer at Scribes & Archers (along with the following)

How Should Christians Write About… Magic?

My “Deep Worldbuild Project”

I’ve learned a lot since writing this series and have since written another series like it (see below), but there’s still some good info in here.

Deep Worldbuild Project Part 1: Map Outlines

Deep Worldbuild Project Part 2: Landscape and How it Affects Culture

Deep Worldbuild Project Part 3: Wildlife

Deep Worldbuild Project Part 4: Technology and Magic

Deep Worldbuild Project Part 5: Religion

Deep Worldbuild Project Part 6: History

Deep Worldbuild Project Part 7: Culture

The “Discovering Your World” series

Discovering Your World: Fantasy Map-Making

Discovering Your World: How Regions and Landscape Affect Culture

Discovering Your World: Organizing the Info

Discovering Your World: Developing Fantasy Races

Discovering Your World: Technology and Magic

Discovering Your World: Religion

Six Ways Your Fantasy World Isn’t as Idyllic as You Think – Guest post by Kate Flournoy

Discovering Your World: History and How it Affects the Present

You can also just check out my worldbuilding category to see the many posts I’ve added since this post was first published.

Additional Worldbuilding Resources

In addition to blog posts, there are some other worldbuilding resources I’d like to mention. (Links with asterisks are affiliate links, meaning any purchases through them earn me a commission at no extra cost to you.)

Storyworld First* by Jill Williamson of Go Teen Writers

This is a super helpful book; my copy has sticky notes on multiple pages in almost every chapter. A couple of the posts I linked to above from Go Teen Writers are drawn from this book, so if you like those you should consider getting the book.

WorldAnvil*

WorldAnvil is my favorite tool for compiling worldbuilding information. It’s flexible, sleek, and comprehensive. I’ve talked about it a lot on the blog (it’s made my list of top worldbuilding resources at least once) and I recommend it to just about any worldbuilder.

New Worlds, Year One* by Marie Brennan

I came across this book relatively recently and it’s excellent. It’s a collection of essays, but I read it cover-to-cover and both enjoyed and learned from it. The secular worldview is rather evident in a few places; and there are a few chapters where, by necessity of the subject matter, Brennan uses some language or covers uncomfortable topics, but I thought it was handled well. The writing style is engaging, and Brennan’s anthropology background allows her to cover topics that I would never have thought to consider.

Aeon Timeline

This is helpful if you want a timeline of your world’s history, and later you can expand it to include your main story timeline. It’s a really useful tool.

Scrivener*

This is helpful for organizing your world’s information and solves the problem of having to jump between a dozen files by keeping all of your story documents in one handy “binder.” You can jump between them via an interface on the left, and there’s even an option to view two files side-by-side. (Handy if you’re editing or, in this case, if you’re in the middle of a scene and have to look up what that animal is called that they just ran across; have the scene in one panel and keep your place while opening your fauna info in the second.)

The Worldbuilding Toolbox

This is my “starter kit” worldbuilding course. It focuses on what makes worldbuilding effective, the core skills that underlie the process, and methods for organizing your world’s information so you can make practical use of it when writing. It’s designed to help you find and fill in the areas where the foundation of your world–and your worldbuilding system–is weak, so that you can develop a world that you love, that supports your story, and that gives your readers more than just a pretty backdrop.

World-Building for Writers by H.C. Harrington

This is possibly the best worldbuilding book I’ve read so far in terms of covering foundational elements accurately, drawing in relevant examples, and discussing worldbuilding from a clear love for and understanding of the craft. It is also excellent at highlighting the connection between worldbuilding and other aspects of storytelling such as character and theme and touching on how one might tie these aspects together well; the author clearly understands the integral connection that should exist between a world and its story, and it was great to see that emphasized and encouraged in this book.

There are elements left out that I might include (notably, cultural worldview), and I do wish that the whole thing were less snappy because of the topic, but this is a solid worldbuilding resource to have on the shelf as a speculative fiction author. You can read my full review of the book here.

30 Days of Worldbuilding by Angeline Trevena

This is a great workbook for laying the broad foundations of your world, and Trevena’s introduction to each topic is really well-balanced and covers broad possibilities, compared to some other worldbuilding books I’ve read that show very clear authorial bias. If you’re looking for a starting-point workbook, I definitely recommend this one.

Coming Soon

The Worldbuilders Guild

This is my upcoming mentorship program and community for worldbuilders! Members will get personalized mentorship and support, exclusive resources and course content, and access to a community of authors with the shared goal of worldbuilding mastery! The waitlist is already open, and those who join early will have the opportunity to enroll at an exclusive discount. Coming Fall 2025-Spring 2026

Building a World with a View

If you’ve ever wished you could find all of my worldbuilding articles compiled into one handy resource, you’re about to be in luck. Building a World with a View is a systematic guide to developing dynamic fictional cultures grounded in foundational values and priorities. Beginning with the idea of making a world intrinsic to the storytelling process by founding it on theme, this book proceeds to walk authors through how to build worlds that reflect their values in a way that still allows for rich thematic exploration, how to develop various areas of their world in greater detail, and how to maintain cohesion in the cultures they build by keeping a few core values in mind as they work. Coming early 2026.


You can find even more worldbuilding posts on my Writing Tips: Worldbuilding board on Pinterest (there were a lot on there that I thought were too specific to include in this collection, but they’re on there if you want to see them) and map-drawing references on my Maps board, and stay tuned for a couple of worldbuilding posts next month.

Want downloadable worldbuilding worksheets? Sign up to my newsletter for access to the Scribes & Archers resource library!

8 thoughts on “Worldbuilding Resource Round-Up

  1. Hi Ariel,

    Thanks for creating this list. I look forward to reading the articles and also your deep dive on worldbuilding.

    If you had to start with one article from your list, which would it be?

    All the best,
    Vancano

    1. You’re welcome.

      I should mention that the “Deep Worldbuild Project” is two years old, so it’s less informative than a current series would be and more of a walk-through of how I built a particular world of mine. However, through February and March I’ll be rewriting and expanding that series, so if you’d like to you can subscribe to read the new and improved version as it comes out.

      It was tricky to pick just one, but I think if I’d start with Hannah White’s post “To Create a World: Part 1: The Map.” At least for me, having a map helps cement the idea of the part of the world I’m creating and the landscape can hold some great ideas for further developing the place.

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