As a character-driven author whose stories almost always come into being based on a cool character who took up residence in my brain, characters are something I often create by a subconscious process rather than through consciously fleshing them out. That’s why, for so long, roleplaying was a huge part of my character development process. Over the past few months, however, my character-building process has become more conscious and I’ve been able to identify some details that help make characters more realistic and engaging, so here are five details to think about when creating your characters. Continue reading “5 Details to Bring Your Character to Life”
When creating characters, you’re often told to use a character profile. But do they really help you flesh out your characters or are they just laundry lists of useless facts you’ll never use? I think they usually tend to be a combination, and it depends on the profile. There are some profiles with more hard-hitting questions and there are some with more shallow questions, and how much you get out of a profile depends somewhat on what the balance is.
Profiles are also more or less helpful for each writer, since every writer is different. I tend to like them because they give me things to think about regarding the character that I won’t necessarily think of on my own, and then a place to write them down, but others just find them time-consuming and would rather learn about their characters through writing. Neither of these is wrong, and I’ve used both methods in the past.
So what should you look for or put on a character profile? Continue reading “Character Profiles – Help or Waste?”
First, an explanation of roleplaying
Roleplaying, in short, is when usually when you and another author (or other authors) put your characters together in a situation and see what happens and how the characters react and interact. There are two main ways that roleplaying is done. One is more like you’re writing a story together; it’s written like a story and you simply take turns writing out scenes from your character’s POV (in third person, so it doesn’t get confusing). The other way, which I personally prefer because it’s looser, is to write it more like Continue reading “Roleplaying and Character Development”
Hey writers. I come today bearing a gift: A collection of resources to help out with character development. I’ve sorted it into categories so that you can easily find what you’re looking for (or just easily sort out what’s what), and I’ve collected here many of the posts I’ve found over the years and saved to my Pinterest boards (you can find my account here if you’d like to see some of the other articles I’ve saved on other aspects of writing, or if you’d like to see my storyboards/character boards/etc., and here are my Writing Tips: Characters and Characters: Creation boards if you’d like even more tips on character development). Continue reading “Character Development Resource Round-Up”
Character backstories can sometimes be glossed over when you’re designing a character, because you get so tied up in the now, but really, the past and present of your character are far more closely linked than you might realize. You can’t just skip backstory, because it’s an integral part of who your character is now.
Past and present are interlinked in a number of places in characters, but there are three sections that I think are the most closely tied together, and those are Continue reading “Character Motivations – Connecting the Past to the Present”