Tag: Deep Worldbuild Project

Deep Worldbuild Project Part 7: Culture

Deep Worldbuild Project Part 7: Culture

Deep Worldbuild Project:

Part 1: Map Outlines

Part 2: Landscape and How it Affects Culture

Part 3: Wildlife

Part 4: Technology and Magic

Part 5: Religion

Part 6: History

 

Sorry this is so late in coming. It took me an embarrassingly long time to come up with a topic. When I finally thought of culture I facepalmed so hard… Anyway, you’ve waited long and patiently so I won’t keep you waiting any longer. Here’s the post. Continue reading “Deep Worldbuild Project Part 7: Culture”

Deep Worldbuild Project Part 6: History

Deep Worldbuild Project Part 6: History

Deep Worldbuild Project:

Part 1: Map Outlines

Part 2: Landscape and How it Affects Culture

Part 3: Wildlife

Part 4: Technology and Magic

Part 5: Religion

Part 7: Culture

For a newer and more practical post on this topic, click here.


Well, this post could be interesting. I don’t usually go real deep into the history of my countries. Aside from the one world in which most of the history is told in the series, so… Yeah.

And now we start our history lesson. *takes a deep breath* Here we go. Continue reading “Deep Worldbuild Project Part 6: History”

Deep Worldbuild Project Part 5: Religion

Deep Worldbuild Project Part 5: Religion

Deep Worldbuild Project:

Part 1: Map Outlines

Part 2: Landscape and How it Affects Culture

Part 3: Wildlife

Part 4: Technology and Magic

Part 6: History

Part 7: Culture

For a newer and more practical post on this topic, click here.


Welcome to the fifth installment of my worldbuilding series. If you missed the first four you can read them at the links above.

And now onto the subject at hand. For most of my stories I stick to the religion I created several years ago, the Abban faith, which mirrors Christianity. Usually I don’t bother with any others. For this series I’m still going to stick with Abban as the true faith, but Continue reading “Deep Worldbuild Project Part 5: Religion”

Deep Worldbuild Project Part 4: Technology and Magic

Deep Worldbuild Project Part 4: Technology and Magic

Deep Worldbuild Project:

Part 1: Map Outlines

Part 2: Landscape and How it Affects Culture

Part 3: Wildlife

Part 5: Religion

Part 6: History

Part 7: Culture

For a newer and more practical post on this topic, click here.


Welcome to the fourth installment of the Deep Worldbuild Project series. Yesterday’s post was about the wildlife, and before that we talked about map outlines and culture. Today’s post is about the technology and magic in Kaloris and its neighboring countries. Continue reading “Deep Worldbuild Project Part 4: Technology and Magic”

Deep Worldbuild Project Part 3: Wildlife

Deep Worldbuild Project Part 3: Wildlife

Deep Worldbuild Project:

Part 1: Map Outlines

Part 2: Landscape and How it Affects Culture

Part 4: Technology and Magic

Part 5: Religion

Part 6: History

Part 7: Culture

For a newer and more practical post on this topic, click here.


Welcome to part three of the Deep Worldbuild Project. Part one was on map outlines and part two was on terrain and how it affects the culture. Today we’ll be talking about the wildlife. That includes both the animals and the vegetation. Continue reading “Deep Worldbuild Project Part 3: Wildlife”