Tag: Drafting

Worldbuilding for a First Draft

Worldbuilding for a First Draft

Worldbuilding can present a number of challenges—often different for each author—but one that seems to be a universal struggle is the challenge of knowing how much worldbuilding to do before you start a writing project. Whether you’re an author who gets sucked into the worldbuilding and has trouble getting into the actual writing process, or an author who leans into the writing process and finds later that their worlds don’t have as much depth as intended, hopefully this post will be a help and encouragement on the subject of worldbuilding for the sake of drafting.

Enough is Enough

You don’t need to know everything before you start writing.

Those of you who prefer to dive into Continue reading “Worldbuilding for a First Draft”

After Draft 1: What’s the Next Step? – Guest Post by Kellyn Roth

After Draft 1: What’s the Next Step? – Guest Post by Kellyn Roth

Like on Wednesday, today’s article is a guest post! Kellyn Roth just launched her organization Reveries Co., which is a place for indie authors to find cover design, editing, blog tour hosting, interior formatting, web design, etc. There’s more information after the post, so be sure to stick around and check it out!

Many thanks to Kellyn for this post!


Finishing the first draft of your novel is exhilarating! Oftentimes when I finish my first drafts, I don’t want to put them down. I just want to keep working on them.

However, as you’ve no doubt heard, most professionals recommend taking a break after you finish draft one before diving into rewrites or revisions.

Now, this may seem like a bad idea. When you’re excited about the story, shouldn’t you keep working on it? What if you fervor dies? What if you can’t remember what all was going on when you return to it? Continue reading “After Draft 1: What’s the Next Step? – Guest Post by Kellyn Roth”