I mention World Anvil a lot. World Anvil is one of my favorite worldbuilding tools, and I think there’s a lot to love about it, but today I want to specifically review five of my favorite World Anvil features. (I wasn’t compensated in any way to write this article. I just really love this tool.) Continue reading “World Anvil Review – My 5 Favorite Features”
I talk a lot about worldbuilding, and today I want to share with you five tools that I’ve found helpful for organizing and inspiring my worldbuilding and that hopefully will be a help to you, too!
*Links with asterisks are affiliate links, which means I get a portion of the earnings at no extra cost to you
Yes, I’m talking about WorldAnvil again, because it’s an amazing tool and the developers are awesome and Continue reading “My Top 5 Worldbuilding Tools”
Cultures are shaped by their stories. These stories might reinforce cultural ideals, religious ideals, general morals… or, on the flip side, they might subvert or reject these ideals. Myths and legends are a prime example of this, as they often reflect the mindset and values of the cultures that created them. So today I want to talk about how to build and use myth and legend in your fantasy world. Continue reading “Myth and Legend in Fantasy Worlds”
Last week, I talked about the core elements a fictional culture needs, and over time I’ve written posts on many different worldbuilding concepts and how to build them well. Today, I want to share with you a worldbuilding checklist that includes all of the elements (both general to a world and specific to various cultures) that I see as integral to a functioning world. And I’ll include a printable version, too, so stick around to the end for that. Continue reading “Worldbuilding Checklist – The Basics”
There are a lot of elements to consider when you’re building a fantasy world. It can be hard to know where to start. Which elements of culture are the most important? Different authors might have different answers, but here are the four elements I think operate as the pillars of a fictional culture.
Element #1: Worldview
The worldview of a culture colors everything that culture does, so Continue reading “Elements of Culture for Worldbuilding”