Tag: Evergreen

Crafting Emotional Resonance: Part 1 – Character-Driven Description

Crafting Emotional Resonance: Part 1 – Character-Driven Description

Over the next few weeks, I want to focus on the craft of writing emotionally resonant scenes and stories. What does that mean? I want to give you the tools you need to not only convey the actions of a story, but connect those actions to the emotions of your characters and, by extension, the emotions of the reader. (Thanks to Courtney L for the topic of this blog post series.)

To kick off this week, we’re going to look at the details of prose. The biggest issue I see as an editor reading books and helping authors to build more emotion into their scenes is a lack of description that connects to the character. This leads to flat description that readers don’t really care about—and characters whose emotions are a mystery.

There are two potential issues at play here.

#1: You may be lacking description altogether.

#2: The description is there, it’s just not working.

Fortunately, both of these problems can be fixed.

When Description is Missing

If this is the case, my starting advice Continue reading “Crafting Emotional Resonance: Part 1 – Character-Driven Description”

Worldbuilding for a First Draft

Worldbuilding for a First Draft

Worldbuilding can present a number of challenges—often different for each author—but one that seems to be a universal struggle is the challenge of knowing how much worldbuilding to do before you start a writing project. Whether you’re an author who gets sucked into the worldbuilding and has trouble getting into the actual writing process, or an author who leans into the writing process and finds later that their worlds don’t have as much depth as intended, hopefully this post will be a help and encouragement on the subject of worldbuilding for the sake of drafting.

Enough is Enough

You don’t need to know everything before you start writing.

Those of you who prefer to dive into Continue reading “Worldbuilding for a First Draft”

Underrated Character Relationships

Underrated Character Relationships

One of the things I love most about Calligraphy Guild is the variety of character relationships, so today I thought I’d highlight some of the relationships I enjoyed most and relationships I would love to see more of in fiction—including a couple that don’t appear in Calligraphy Guild (though I have plans to use all of these at some point. ;) )

Realistic Siblings

I’m the oldest of five siblings, so I love reading about Continue reading “Underrated Character Relationships”

Sanderson’s Third Law: When Should You Create a New World?

Sanderson’s Third Law: When Should You Create a New World?

Sanderson’s Third Law of Magic states,

“Expand what you already have before you add something new.”

If you’re constantly coming up with new story ideas, you might also come up with a lot of different settings in which to place those stories. The question is, at what point is it appropriate to create a whole new world and when should you just build on whatever you already have?

Now, we are discussing Sanderson’s Laws of Magic. He has magic systems in mind when he presents this advice. But this “law,” at least, is applicable to much of writing and today I want to explore how it interacts with worldbuilding as a whole.

Why to Expand First

First off, why is Sanderson’s Third Law good advice for worldbuilding as a whole?

For one thing, it makes worldbuilding Continue reading “Sanderson’s Third Law: When Should You Create a New World?”

Building Underworlds, Divine Dwellings, and the Afterlife

Building Underworlds, Divine Dwellings, and the Afterlife

Today we’re stepping back into the mythology and religion of your world to talk about underworlds, homes of the gods, and the afterlife. How much of this is myth and how much is reality will depend on your established rules regarding the metaphysical aspect of your world. Continue reading “Building Underworlds, Divine Dwellings, and the Afterlife”