You have a world, you have people to inhabit your world, and you know how the world affects the people. Now you get to find out what capabilities those people have through technology and/or magic in their day-to-day lives. Continue reading “Discovering Your World: Technology and Magic”
I’ve interviewed Tiberius before, but apparently not Catessa. That’s interesting. I’ll have to fix that soon. But anyway, today I’m going to interview the two of them together, as a couple. I really enjoyed diving back into The Last Assassin, and their relationship. They’re so much fun together and they’re so close to #relationshipgoals for me. XD I hope you enjoy their interview as much as I did! Continue reading “Character Interview: Catessa Regan & Tiberius Alister”
When you think “fantasy races,” chances are you think elves and dwarves, but they’ve been done so much. (Says the author who has elves in almost every one of her fantasy worlds… *cough*) How do we break away from these generic races? How do we come up with something unique and original? That’s what we’re going to explore today. Continue reading “Discovering Your World: Developing Fantasy Races”
Hope Ann is preparing for another release, and I get to help show off the gorgeous cover for it!
First off, have a blurb:
Kynet hadn’t planned to be in the forefront of the rebellion. That was her brother’s hobby—rallying the people. Plotting against the leaders. Running into dangers she’d have to negotiate him out of.
That was before the Poisoner tried to kill her with many profuse apologies.
That was before she survived, her hands glowing with a strange power she didn’t understand.
With her new ability to heal, Kynet is convinced the rebellion will only doom them all. Taking the people’s pain on herself is a better and all-around safer way. After all, what is the comfort of one worth, compared to the others who can be saved?
Or will it matter at all as her brother lays plans to end the decades of fighting once and for all?
I’m already super excited to read about Kynet! And if the sibling dynamics are as good as they were in Shadowkeeper… I’m definitely sold on this one.
Some of you may remember the “Deep Worldbuild Project” that I did in January and February 2017, a blog post series which continues to consistently get traffic to this day. I thought it was time to revisit that series and update it with some of what I’ve learned in the past two years. I’m going to cover most of the same things I covered in the original series (map-making, how landscape affects culture, wildlife, technology and magic, religion, and history) but with some new additions. Instead of seven installments, the new series is going to have nine, including a guest post near the end by Kate Flournoy.
Also, I feel obliged to mention that I’ll almost certainly be referencing World Anvil a lot in this series. No, I was not paid to promote the tool, I just really appreciate it and think it’s super helpful and recommend that y’all try it out for yourselves as well. (Also, there’s a free version that includes the core features and then some, so you can learn how it works, experience it in almost its full functionality, and fall in love with it before committing to pay for extra features.)
However, I may include Amazon affiliate links to books or other tools. These will always be marked with an asterisk, and a little note at the beginning or end of the post will give a brief explanation of affiliate links.
With all the technicalities and explanations out of the way, let’s get into the good stuff!
I usually like to start with a map, or at least Continue reading “Discovering Your World: Map-Making”