What I’ve been calling “hitting hard topics in worldbuilding” is a topic I knew I wanted to tackle from the time I was planning this series. I also knew I didn’t have the experience to write about it. So, I poked around in one of my writing groups for a guest poster and was super blessed to have Kate Flournoy volunteer. Kate is awesome both as an author and as a person in general, and I hope you enjoy this awesome post of hers. Continue reading “Six Ways Your Fantasy World Isn’t as Idyllic as You Think – Guest Post by Kate Flournoy”
Category: Culture-Building
Discovering Your World: Religion
Religion—or even lack of religion—is something that will deeply affect the way people live in your world, both individually and as collective cultures, so let’s get into the basics of worldbuilding a religion. (And if you want to go deeper, check out this post next!) Continue reading “Discovering Your World: Religion”
Discovering Your World: Technology and Magic
You have a world, you have people to inhabit your world, and you know how the world affects the people. Now you get to find out what capabilities those people have through fantasy technology and/or magic in their day-to-day lives. Continue reading “Discovering Your World: Technology and Magic”
Discovering Your World: How Regions and Landscape Affect Culture
You’re building a world, and hopefully at this point you have a map. What do you do with that map? Aside from using it as a reference point for where your characters are and where they go, of course. How can you use it to further develop your world? Well, chances are you’ve filled it in with landscapes (mountains, forests, deserts, craggy cliffs…), which is a great starting point. A town in the forest is going to act very differently and produce very different materials than a town in the desert. So, how do you tap into these landscapes to develop your cultures? Let’s find out. Continue reading “Discovering Your World: How Regions and Landscape Affect Culture”
Preptober Prompts Week 3 Day 4 – 2018
There are no current fall superstitions in Mandoria, but when the faeries were around they would have a week around the autumn equinox where they went totally crazy and often wreaked havoc on human settlements for that week. After the faeries were defeated in the Lornean War and vanished into their own parallel dimension, the Mandorians were still terrified that they’d return on the autumn equinox and make messes like they had for centuries prior. It was an ongoing fear for a whole generation after the faeries’ defeat, and it was a legend that they’d still come back to Mandoria in the night and subtly alter things (rearranging bookshelves, flipping things upside down, etc.). People would have new doorknobs and window latches made of iron to keep out the faeries, and this lasted beyond the legitimate fear of faeries returning as a silly tradition and a bedtime story for children.